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Shadow of memories video game
Shadow of memories video game








shadow of memories video game shadow of memories video game

The Digipad only allows him to jump back in time once he is already If he's been poisoned, he cannot just avoid that meal. If his assassin is hiding behind a tree, he can't simply move out Traveling gameplay is that Eike cannot change his actions in the present. The central conceit of Shadow of Destiny's time One way or another, he is destined to die, but using the Digipad, he may be able to change his destiny. Homunculus provides Eike with a Digipad, a device capable of time travel, and informs him that fate has it in for him on this day. Resurrected by a being known only as Homunculus, Eike is given the chance to go back in time and change his unlucky end. He awakens to a mysterious voice in an unknown place. Game in most titles, but is just the beginning of Eike's repeatedly

shadow of memories video game

One afternoon, Eike is stabbed in the back by an unseen assailantĪnd dies alone in a deserted alleyway. (and death) of a young man named Eike Kusch. Shadow of Destiny concerns one day in the life Every action in the past ripples forward through time, and Konami's Shadow of Destiny may be the first game ever to employ this idea as the center of its gameplayĭeath in the afternoon. Most 'time travel' games treat the past like a self-contained world with little causal connection to present day. But for all that promise, only a handful of titles have ever used time travel as their core concept, and none have truly taken its implications seriously. Time travel seems an almost perfect background for a video game, promising players history-altering gameplay and the chance at a true non-linear narrative. Gaming Intelligence Agency - PlayStation 2 - Shadow of Destiny










Shadow of memories video game